<html><head>
    <meta http-equiv="content-type" content="text/html; charset=UTF-8"><title>DetachEntityObject</title></head>
<body bgcolor="#FFFFDF" link="#009999" vlink="#006666" alink="#006666">
<font face="Arial" size="2"><p align="center"><b><font size="4">DetachEntityObject()</font></b></p>
<p><b>Syntax</b></p><blockquote>
<font color="#006666"><b>DetachEntityObject</b></font>(#Node, ObjectID)</blockquote>

</blockquote>
<b>Description</b><br><blockquote>





Detach a previously attached object from an #Entity bone. The supported objects are the followings: 
 
<pre><font face="Courier New, Courier, mono"size="2">  - Entity : use <a href="entityid.html">EntityID()</a> as 'ObjectID'.
  - Camera : use <a href="../camera/cameraid.html">CameraID()</a> as 'ObjectID'.
  - Light   : use <a href="../light/lightid.html">LightID()</a> as 'ObjectID'.
  - BillboardGroup : use <a href="../billboard/billboardgroupid.html">BillboardGroupID()</a> as 'ObjectID'.
  - ParticleEmitter: use <a href="../particle/particleemitterid.html">ParticleEmitterID()</a> as 'ObjectID'.
</font></pre>

An object can be attached to an entity bone with <a href="attachentityobject.html">AttachEntityObject()</a>. 

 

</Blockquote><p><b>Supported OS  </b><Blockquote>All</Blockquote></p><center>&lt;- <a href=createentity.html>CreateEntity()</a> - <a href=index.html>Entity Index</a> - <a href=disableentitybody.html>DisableEntityBody()</a> -&gt;



</body></html>